A black jack, which would go on the red queen.
The quicksilver took her in, and the red queen was gone.
Sometimes the whites seemed about to capture the red queen, again their own was in danger.
North's follow-up inquiry uncovered the fact that South held both red queens.
This variant allows players to double the point value of the game by revealing that they have the two black or red queens.
Jonas put a red queen on a black knight, then looked up at Rimer.
The red queen is assigned 50 points and must have a subsequent carrom men pocketed after it.
In the end, Alice's defeats the red queen and a dragon so the white queen is free.
The red queen is assigned 3 points.