Dodatkowe przykłady dopasowywane są do haseł w zautomatyzowany sposób - nie gwarantujemy ich poprawności.
A tile engine is a computer graphics technique which generates a larger graphic from re-using a number of smaller graphics to save RAM and increase real-time rendering performance.
RPG Maker 95 games run in 640x480 resolution and incorporates a 2D tile engine, that involve separate graphics files for characters, tile sets, backgrounds, and battle animations.